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What’s the best way to test deformation early in the modeling process?
Asked on Nov 29, 2025
Answer
Testing deformation early in the modeling process is crucial to ensure that your 3D model will animate correctly without issues like stretching or pinching. Focus on maintaining clean topology and edge flow, especially around joints and areas of high deformation.
Example Technique:
- Step 1 – Create a basic rig or use simple deformers to test joint areas.
- Step 2 – Apply basic animations or poses to identify problematic areas.
- Step 3 – Adjust edge loops and topology to improve deformation quality.
Additional Comment:
- Ensure edge loops follow the natural flow of the model's intended movement.
- Use subdivision surfaces to test how the model holds up under deformation.
- Focus on areas like shoulders, elbows, and knees where deformation is most critical.
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