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How do you optimize a high-detail model for game engines without losing quality?
Asked on Nov 14, 2025
Answer
Optimizing a high-detail model for game engines involves reducing polygon count while maintaining visual fidelity through techniques like normal mapping and LODs (Level of Detail). This process ensures that the model performs well in real-time environments without sacrificing quality.
Example Technique:
- Step 1 – Analyze the model to determine areas where detail can be reduced without affecting the silhouette.
- Step 2 – Use normal maps to capture high-detail surface information and apply it to a lower-poly version of the model.
- Step 3 – Create LODs to ensure the model displays appropriate detail based on the viewer's distance.
Additional Comment:
- Consider using retopology tools to create a clean, optimized mesh.
- Ensure UV maps are efficient and textures are appropriately sized for game use.
- Test the model in the target game engine to check performance and visual quality.
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