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How do you maintain clean topology for character models that need smooth deformation?
Asked on Nov 04, 2025
Answer
Maintaining clean topology for character models is essential for smooth deformation during animation. This involves creating an edge flow that follows the natural contours of the character, ensuring quads are used predominantly, and avoiding poles in critical deformation areas.
Example Technique:
- Step 1 – Define the character's anatomy and identify key deformation areas like joints and facial features.
- Step 2 – Use edge loops to create a flow that supports natural movement, focusing on quads for even deformation.
- Step 3 – Refine the topology by reducing poles and ensuring edge loops are evenly spaced around joints.
Additional Comment:
- Consistent edge flow helps maintain volume and prevents distortion during animation.
- Quads are preferred as they subdivide predictably, aiding in smooth deformations.
- Avoid triangles and n-gons in high-deformation areas to prevent artifacts.
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